Docs

Everything that's live today. One character, carried across every realm.

Account & sign-in

Your Solana wallet is your account — there's no email or password. Signing in is a free signature (no gas, nothing leaves your wallet) that locks a permanent, globally-unique name to your address.

Guests can walk around the Mainland to get a feel for it, but can't gather, trade, travel, or claim a name. Connect a wallet to actually play.

Never paste your seed phrase anywhere. The game only ever asks for a normal sign-in signature.

Realms

The world is split into separate maps. Step on a portal tile at the map edge to travel — your bag, gold, and skills come with you. Some portals are gated behind an average skill level.

Mainland — the safe hub: bank, shop, market, casino, spinner, land office.
Gathering — rich resource nodes and the only place you can build.
Wilderness — tougher mobs and better loot, but you drop your items when you die.
Arena — stake gold and duel other players one-on-one.
Emberforge — metal ore and smithing, gated behind a level requirement.

Gathering & skills

Equip the matching tool from your hotbar (keys 1–4), then click a node. Each gather grants XP in its own skill, and higher levels let you work faster and reach better nodes. Skills cap at level 50; your nameplate shows the average.

Axe → wood (Woodcutting)
Pickaxe → stone, coal, metal (Mining)
Rod → fish (Fishing)

Press I for your bag, K for skills. Items stack up to 999 per slot.

Combat

Equip a sword and click a target to attack; click again (or press F) to keep swinging. Practice safely on the training dummies in town before heading into the Wilderness.

Swords come in tiers — higher tiers hit harder. Buy upgrades at the shop as your gold grows. Low HP slows you down, so heal before it gets dangerous.

Fishing & cooking

Cast at a fishing spot and wait for a bite, then reel it in. Better fish need higher Fishing levels. Raw fish can be cooked into food that heals you.

Cook at a firepit — build your own in the Gathering realm, or use one you find. Firepits are for cooking and healing.

Land & building

Buy a plot at the land office on the Mainland and it's yours. You can list it for resale to other players at your own price, or take it back off the market any time.

In the Gathering realm you can build a firepit (cook & heal) and a shack once you hit the required level. Builds take ~30s to finish and you can move them later.

Gold & the bank

Gold is the main currency — it buys gear, cosmetics, land, and casino plays. Earn it by gathering, selling, daily quests, and the spinner.

The bank is inside the Mainland bank building; walk in to use it. Store anything you don't want to risk carrying into dangerous realms.

Marketplace

Open it from the HUD anywhere. List resources and items for gold, browse other players' offers, and manage your own listings. Buyer pays gold, seller receives it — a normal player-to-player shop.

Quests

Check the daily quests panel for objectives like chopping wood, mining, or killing mobs. Each pays bonus gold, items, and XP, and they reset daily. They're the steady way to build up early.

Casino

Spinner wheel — one free spin every few hours for gold and resources.

Mines — pick how many bombs are on a 5×5 board, then flip safe tiles to grow your multiplier. Cash out before you hit a bomb or you lose the bet. More bombs, bigger payouts. Gold only.

Death & tombstones

Die in a dangerous realm and your loot drops as a tombstone where you fell. Fight your way back and reclaim it before someone else does.

Bank valuables on the Mainland first and travel light. The safe realms won't take your loot — the Wilderness will.

Mounts & cosmetics

Mounts make you move faster — buy them in the Cosmetics panel and press Q to mount or dismount. Cosmetics also cover titles and name colors. All bought with gold.

$FALLOW token

Not live yet. Fallowland runs entirely on gold for now. The token launches on top later and won't reset your progress — so anything you earn today still counts. Until then, just play.